![]() With such detailed and realistic models, mistakes are easily noticed. The trick and time-sink is the refinement. Ultimately, gaining a hyper-real baseline is technically easier. Even with the release of Unreal Engine 5, things that were dreams for game artists and designers, suddenly now seem realistically achievable. While it is expensive to get a full-body scan of an actor and a high-quality 3D model, the tools are there and available. The growing technology of the games industry means realistic game art and models are more accessible than ever. Trying to emulate a real-life look, surely that’s more difficult than an artist’s expression of a given style or theme. Hyper-Realism Initially, you would think that hyper-realism would be the difficult one to attain. So, for this comparison, we’re going to address the stylised artistic style as a whole. It pulls players into the comic book world and holds us there with the detailed elements drawing our attention, just like its source material. The latter is a heavily stylised, narrative experience that is an homage to the source comic books, created using Telltale’s proprietary game engine. It is a Disney- esque throwback to teeth-grindingly difficult old-school scrolling shooters. The former, is a 2D side-scroller that was painstakingly hand-drawn over many years. There are huge swathes of differences between ‘stylised’ games, such as Cuphead or The Wolf Among Us. Faces and characters look closer to real humans, visuals, assets, and elements have all gotten sharper, all emulating a real-life look. Over time, their visuals have gotten more realistic. #Hyper realistic seriesThe progression of the Call of Duty and Battlefield series are an excellent example. For hyper-realism, it is quite straightforward what is intended. In short, whether you want to favour a creative or thematic style over hyper-realistic visuals. It would be far too complicated to address the individual art styles, so we’re just going to tackle the question of stylised versus hyper-realistic art. Choosing the art style for your game can be difficult, there are benefits and difficulties on both sides. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |